How to download bfme 2 free






















However they still seem to be allowed to distribute RotWK or else you couldn't have it in your library in a digital format. For my part, I'd love to be able to install and play without disc or images. Well, you don't have to do the hassle of downloading a DVD image and mounting it every time you play. Also although I'm no stickler for that it's legal, whereas the other options are not.

Posted 29 April - PM. I don't think so. It certainly applied to all the games, in every form disc-based and digital. Posted 01 May - AM. No no, I'm pretty sure this form of distribution breaks the licensing contract as well.

It's convenient for those who have the key, but I'm pretty sure they're not supposed to do that. Activision refused all forms of sending replacement discs for their Star Trek games by , and they were the ones who made the best use of the license between and Posted 01 May - PM. Community Forum Software by IP.

Board Licensed to: Revora Association. Sign In Create Account. Javascript Disabled Detected You currently have javascript disabled. Posted 10 April - PM Hello everyone, By now we reach the time when our good old original disks reach their date of expiry and are expected to show serious physical failure. The original unmodified version. This will mount the BfME disk to a virtual drive.

Launch AutoRun. Install the game. Need a cd key? Note: some antivirus programs will flag the keygen. This is a false positive. The keygen is safe. Install patches: Easiest way is to download our all-in-one patch 1. Installs 1. If you didn't install it in step 4 Download T3A:Online to play online!

You can play online with people who don't have it. Search for the Download Options. This will mount the BfME 2 disk to a virtual drive. Install patches. Download The Rise of the Witch King. This will mount the RotWK disk to a virtual drive. Download the Rise of the Witch-king v2. Download the Rise of the Witch King Patch 2.

Download T3A:Online to play online! Register your Revora Account. If you already have an account on Revora Forums then log in. Create your Server Login. Warning: Your T3A:Online server login is saved in plain text. Do not re-use the password for your e-mail account, social media, ect. Get the latest patch. See the above guide for your game.

Download the T3A:Online Launcher. Once installed, open the launcher and hook your game to launch it from any shortcut. These are the same instructions as above for changing screen resolution. Please note that if you have installed BfME in another language then the folder name might be different.

Check these for BfME 2 Make sure you have installed v1. Downloads and guide are above. Make sure you are starting the game through the T3A:Online launcher OR have it hooked from the Hook menu in the launcher when you open your game's shortcut Make sure you are running everything related the game and T3A:Online as administrator.

The launcher, the game shortcut, the game's exe files in the installation folder. In your Options. Check the installation guide above. If you are using an earlier version of the game then check the below guides for Virutal Disk Drive and Mini-images. Turn off "run as administrator" for the game. To play BfME 2 without a disk use this mini-image. To play RotWK without a disk use this mini-image. To play BfME 2 without a disk use this game. The modified game. If you don't have that file in your game folder then download and move the following exe file to your game folder.

Run the exe file in the game folder. Edited by zocom7, 10 April - PM. Before likes this. Posted 10 April - PM " Download and install patch 1. Also " To play without a CD, download this mini image and mount either one of them with the older version of Daemon Tools you downloaded.

Posted 12 April - PM The links are fixed. Posted 17 April - AM To play without a CD, download this mini image and mount either one of them with the older version of Daemon Tools you downloaded. Posted 17 April - PM For me, only 4. Attached Thumbnails. Posted 28 April - PM I was honestly unaware of this being a thing! Posted 28 April - PM Sources conflict on whether you still get it. Posted 29 April - AM I was honestly unaware of this being a thing! Players can either order prior legends or produce a totally new armed force.

A solitary legend can be redone totally in the ordnance and can be utilized in the war zones. Which are shield or annihilation Mordor, players either should continue safeguarding their realm or cleanse all evil from Mordor. By and by, there are sure shrouded secrets that can be disclosed in the game by investigating Middle Earth.

The Elven saint Glorfindel finds a looming assault on the Elven asylum of Rivendell and leads his excess Elven armed forces to alarm Elrond. Following the fight, Elrond understands that the Elves and Dwarves must unite to overcome Sauron and his partners. Elrond sends Glorfindel and Gloin to align with the Dwarves. Lamentably, the High Pass is plagued with Goblins, which have represented a significant danger to this region.

The Elves choose to free the Pass from the Goblins, salvage a trapped Haldir, and wipe out the Goblin settlements. The following fight happens in the Goblin capital of Ettenmoors. Glorfindel, Gloin, and Haldir race to protect an Elven settlement from Goblin assaults. In the wake of saving the settlement, they lead an Elven armed force to pulverize an antiquated drum, free an Ent Moot, and wreck the Goblin-King and his fortification with the assistance of the Ents.

The saints advance toward the Blue Mountains and help the Dwarven armed force to crush Drogoth and his Goblins. Tragically, the Dwarves decline to support them, and the heads of the Free Peoples are compelled to move to the Gray Havens to look for help from the Elves. Before long, the Corsair and Goblin fleet set up their attack on the shores. The Dwarves, who have been hesitant to align with the Elves, in the long run, choose to go to the guide of the Gray Havens.

This signals the finish of any significant Goblin dangers in all of northern Middle-earth, which is all very well in light of the fact that Mordor is currently planning to assault.

Sauron chooses to set up his northern Mordor armed forces for war. Dain massacres the Mordor armed force, however, they are constrained back to Erebor. Dain and his powerful Dwarven armed forces get ready strong fortifications external Dain and set up their militaries and withstand immense influxes of Mordor powers. A gathering of Goblins and Cave Trolls from Mt. Gundabad help the Mordor host to lay attack to the Erebor.

Dwarves oversee as well as possible all alone in spite of sneak assaults to apparently weak doors, yet Elven fortifications from Mirkwood drove by the Elven ruler Thranduil concrete triumph for the Dwarves. During the last stage, the Mouth of Sauron endeavors to lead a sneak assault power into Erebor, however a couple of Phalanx units and Men of Dale in the region, get a move on rout the attacking party.



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